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What would happen if we introduced further complexity to the Approaching Midnight game, such as players get to pick which steps they use from a pool and then that step cannot be used again? Would this make a good game?
You may like to explore this idea or one of your own.
If you would like to see other ideas we have thought of to explore, click below:
What do you think is an effective way to introduce further complexity that makes for a good game? How do you define a good game? |
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Nine squares with side lengths 1, 4, 7, 8, 9, 10, 14, 15, and 18 cm can be fitted together to form a rectangle. What are the dimensions of the rectangle?