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  • Early Years Foundation Stage

Diamond Collector

Age 11 to 16
Challenge Level Yellow star
Secondary curriculum
  • Game
  • Teachers' Resources

Why play this game?

This game provides an engaging context within which to learn about or consolidate understanding of equations of straight lines. Students can begin by identifying some of the lines easily, but there is incentive to learn about 'harder' lines, such as those with fractional gradients.

The different levels of difficulty in the interactivity are designed to encourage students to become more resilient, challenging themselves to keep going and find the best solution they can.

Possible approach

You may want to take a look at Parallel Lines and Perpendicular Lines before introducing students to this game.

Begin by demonstrating the game to the class:
"On the grid, each cross represents a diamond. You can draw three straight lines, and the object of the game is to collect as many diamonds as you can. Would anyone like to suggest a line we could draw to start off?"
Show students how to input their lines using the gradient and intercept buttons at the bottom of the screen, and choose three lines to input, then click "Get a score" to count up how many diamonds were collected. You then have the option of showing the computer's solution.

Next, students could work in pairs on computers or tablets. Alternatively, if computers aren't available, there is the option to print out grids. Each distribution of diamonds has a unique code which can be used if you want everyone to work on a particular grid, or if you want to display a particular grid on the board for everyone to see. This can be accessed in the Settings menu - click below for a screenshot.

To access the settings menu, click on the purple cog in the top right corner.
 
To the right of the Level selectors, there is a code for the current grid.

You will need to click on the box to enter the code, and the border will turn pink as in the screenshot below.

Then click to restart the activity in the current window or in a pop-up window.

 

In Level 1, the gradient and the intercept have to be whole numbers. In Levels 2 and 3, there is the option to use a fractional gradient and intercept, and the computer will look for solutions that use fractions. 

Key questions

Describe how you move from one diamond to the next in the line you're looking at.
Where would that line meet the y-axis?
Is the slope a positive or a negative gradient? Is it steep or shallow?

Possible support

Encourage students to start with horizontal lines and lines with gradient 1 or -1. Then move on to trying more complicated lines.

 

Possible extension

Challenge students to work on Level 3, with Previews switched off, so that they have to work out the gradients and intercepts without the line being drawn on the screen for them.

 

Related Collections

  • Functions and Graphs - Stage 3

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The NRICH Project aims to enrich the mathematical experiences of all learners. To support this aim, members of the NRICH team work in a wide range of capacities, including providing professional development for teachers wishing to embed rich mathematical tasks into everyday classroom practice.

NRICH is part of the family of activities in the Millennium Mathematics Project.

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