Skip over navigation
Cambridge University Faculty of Mathematics NRich logo
menu search
  • Teachers expand_more
    • Early years
    • Primary
    • Secondary
    • Post-16
    • Events
    • Professional development
  • Students expand_more
    • Primary
    • Secondary
    • Post-16
  • Parents expand_more
    • Early Years
    • Primary
    • Secondary
    • Post-16
  • Problem-Solving Schools
  • About NRICH expand_more
    • About us
    • Impact stories
    • Support us
    • Our funders
    • Contact us
  • search

Or search by topic

Number and algebra

  • The Number System and Place Value
  • Calculations and Numerical Methods
  • Fractions, Decimals, Percentages, Ratio and Proportion
  • Properties of Numbers
  • Patterns, Sequences and Structure
  • Algebraic expressions, equations and formulae
  • Coordinates, Functions and Graphs

Geometry and measure

  • Angles, Polygons, and Geometrical Proof
  • 3D Geometry, Shape and Space
  • Measuring and calculating with units
  • Transformations and constructions
  • Pythagoras and Trigonometry
  • Vectors and Matrices

Probability and statistics

  • Handling, Processing and Representing Data
  • Probability

Working mathematically

  • Thinking mathematically
  • Developing positive attitudes
  • Cross-curricular contexts

Advanced mathematics

  • Decision Mathematics and Combinatorics
  • Advanced Probability and Statistics
  • Mechanics
  • Calculus

For younger learners

  • Early Years Foundation Stage

Chippy's Journeys

Age 7 to 11
Challenge Level Yellow star
  • Problem
  • Getting Started
  • Student Solutions
  • Teachers' Resources

Chippy's Journeys


Chippy the Robot was sent on a journey.

chippy the robot


Chippy started from his base station and went $2$m (metres) N (North).
Then he turned and went $2$m E (East), $3$m N, then $3$m W (West) and $2$m S (South).
After that he went $2$m E, $3$m N and $3$m W again.
Then he went $5$m S and $4$m E.
Finally, he went $1$m S.
There he stopped.

How many metres altogether did Chippy travel on that journey?
How far and in what direction must Chippy travel to get back to his base station?

The next day Chippy went on another journey.

This time he started $3$ m (metres) West and $4$ m North of his base station. He went $6$ m E, $2$ m N, $4$ m W and $1$ m S. He then turned round and retraced his movements for $4$ m.

Where did he end up?
Can you find the shortest route to get him back to his base station?
How many metres did he have to go to get back?
Can you find him a route back which is exactly $12$ m?
How many different $12$ m routes can you find?
 

Why do this problem?

This problem will help to reinforce compass directions and to develop familiarity with measurement in metres.

It is an ideal opportunity for learners to use and record the vocabulary of position and direction. It could be a good time to introduce the four compass directions to describe movement about a grid.

When the problem is done on squared paper it is also an excellent opportunity to introduce the idea of scale in its most basic form.

Possible approach

If space allows, you could start by tackling this problem practically with the class working outside or in the hall using a grid drawn on the ground. An $8$ by $8$ grid is required.

Alternatively, you could start using squared paper. This is, in any case, the next stage. You could use this image of the required grid on an interactive white board or simply draw an $8$ by $8$ grid.

After this learners could work in pairs on the actual problem from a computer or this printed sheet so that they are able to talk through their ideas with a partner. (The sheet has the whole problem, without the picture, but with a small grid which could be copied onto squared paper.) Two larger copies of the grid can be found here.

At the end of the lesson, besides the solutions, the discussion could include reinforcement of any vocabulary used or introduced, and of how the four compass directions can describe the movement about a grid.

Key questions

How about using squared paper to draw out Chippy's route?
What will one square on the paper stand for in metres?
In which direction is North/South/East/West?
Why don't you draw the compass points on your grid?
How far does Chippy go in that direction? So where does he end up?

Possible extension

Those who found this problem easy could make their own journeys for Chippy for other learners to draw out. Alternatively, they could try The Hare and the Tortoise, a problem about speed and distance.

Possible support

If at all possible suggest tackling this problem practically using a grid drawn on the ground. Otherwise use a counter on $2$ cm squared paper.
 

You may also like

Great Squares

Investigate how this pattern of squares continues. You could measure lengths, areas and angles.

Watch the Clock

During the third hour after midnight the hands on a clock point in the same direction (so one hand is over the top of the other). At what time, to the nearest second, does this happen?

Walk and Ride

How far have these students walked by the time the teacher's car reaches them after their bus broke down?

  • Tech help
  • Accessibility Statement
  • Sign up to our newsletter
  • Twitter X logo

The NRICH Project aims to enrich the mathematical experiences of all learners. To support this aim, members of the NRICH team work in a wide range of capacities, including providing professional development for teachers wishing to embed rich mathematical tasks into everyday classroom practice.

NRICH is part of the family of activities in the Millennium Mathematics Project.

University of Cambridge logo NRICH logo