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Let $F(v) = qvq^{-1}$ be a mapping of points $v$ in $R^3$ to images in $R^3$ where the 4-dimensional quaternion $q$ acts as an operator. We have proved that this mapping fixes every point on the x axis. |
(2) In this section we consider the mapping $G(v) = qvq^{-1}$ of $R^3$ to $R^3$ where the quaternion $q = \cos \theta + \sin \theta {\bf k}$ is an operator. |
We have shown $qkq^{-1} = k$ so $G(v+tk)= q(v +tk)q^{-1} =
qvq^{-1} + qtkq^{-1} = qvq^{-1} + tk$ for all $t$.
We can see that the vector $v$ in the $xy$ plane is rotated
about the $z$ axis by an angle $2\theta$ and all points on the vertical line through
it are also rotated about the $z$-axis by an angle
$2\theta$.
So by the mapping $G(v) = qvq^{-1}$ all points in $R^3$ are
rotated by $2\theta$ about the $z$-axis.
Note that, for any rotation of $R^3$, we can make a
transformation of the coordinate system so that the axis of the
rotation is made to coincide with the $z$-axis, then perform the
rotation by the given angle about the $z$-axis, and finally
transform back to the original coordinate system.
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A quadrilateral changes shape with the edge lengths constant. Show the scalar product of the diagonals is constant. If the diagonals are perpendicular in one position are they always perpendicular?
This article looks at knight's moves on a chess board and introduces you to the idea of vectors and vector addition.
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