This game is for two players, and you will need paper and a
pencil.
Start by drawing a curve on the paper. The curve can cross over
itself as many times as you like, but must join back to where you
started (this is called a closed curve).
Here is an example of the sort of curve you might draw:
Now take it in turns to
choose a region and colour it in. The only rule is that shaded
regions can't share an edge, although it's ok for them to meet at a
corner or vertex.
This is what the curve above might look like after each player has
had two turns:
Eventually, you will run
out of regions to shade without shading regions which share an
edge. The last person who can shade a region is the winner!
Here are some ideas to
think about as you play:
Is it better to go first or second? Does it depend on the
curve?
Can you design some simple curves where you can guarantee that
you will win?
What do you notice about the number of regions that meet at
each vertex?
Can you come up with any strategies to help you to win?
Another way to play the
game is to take it in turns to shade regions each using a different
colour, without shading adjacent regions in your own colour, so the
game might look a bit like this: